Projectile motion
Split a throw into horizontal and vertical motion, then change gravity and see what changes. About 8 minutes, A-level Mechanics.
What you will do
- A ball is thrown. A ball leaves the ground at v0 m/s at angle°. The orange arrow is the launch velocity. We ignore air resistance, so only gravity acts — and it only acts downwards.
- Let it fly. Drag the time slider (or press Launch) past 1 second and watch the ball. The black arrow is its velocity; the red and green arrows are its horizontal and vertical parts.
- The top of the flight. Notice the red arrow (horizontal speed) never changes length, while the green one (vertical speed) shrinks, vanishes at the top, then points down.
- How far does it go?. Now 30° instead of 45°. Horizontal speed is v and the flight lasts 2v / g, so the range is their product.
- Beat 40 metres. Change the launch (drag the orange arrow, or use the sliders) so the range is more than 40 m. The speed is fixed at 20 m/s, so you have to choose the angle well.
- On the Moon. Same throw, but gravity is only 1.62 m/s². The ball stays up much longer.
- Your turn. Everything is unlocked. Try a launch from a height, a different planet, or a negative angle (throwing downwards).